Stamps and etc.
all things i like
well, i have a addiction for pixelart and others 2d things
I Am A: Neutral Good Human Ranger (4th Level)
Ability Scores:
Strength-11
Dexterity-11
Constitution-12
Intelligence-11
Wisdom-14
Charisma-10
Alignment:
Lawful Good-(19)
Neutral Good-(23)
Chaotic Good-(18)
Lawful Neutral-(18)
True Neutral-(22)
Chaotic Neutral-(17)
Lawful Evil-(8)
Neutral Evil-(12)
Chaotic Evil-(7)
Law & Chaos:
Law-(7)
Neutral-(11)
Chaos-(6)
Good & Evil:
Good-12
Neutral-11
Evil-1
Race:
Human-13
Dwarf-10
Elf-8
Gnome-12
Halfling-10
Half Elf-9
Half Orc-0
Class:
Barbarian-12
Bard-12
Cleric-6
Druid-16
Fighter-10
Monk-10
Paladin-6
Ranger-20
Rogue-6
Sorcerer-12
Warlock-10
Wizard-12
Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:
Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)






Ability Scores:
Strength-11
Dexterity-11
Constitution-12
Intelligence-11
Wisdom-14
Charisma-10
Alignment:
Lawful Good-(19)
Neutral Good-(23)
Chaotic Good-(18)
Lawful Neutral-(18)
True Neutral-(22)
Chaotic Neutral-(17)
Lawful Evil-(8)
Neutral Evil-(12)
Chaotic Evil-(7)
Law & Chaos:
Law-(7)
Neutral-(11)
Chaos-(6)
Good & Evil:
Good-12
Neutral-11
Evil-1
Race:
Human-13
Dwarf-10
Elf-8
Gnome-12
Halfling-10
Half Elf-9
Half Orc-0
Class:
Barbarian-12
Bard-12
Cleric-6
Druid-16
Fighter-10
Monk-10
Paladin-6
Ranger-20
Rogue-6
Sorcerer-12
Warlock-10
Wizard-12
Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:
Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

You seem to be attuned to light faeries. You are usually cheerful and full of energy, and love going outside on sunny days.
Click here to take the quiz yourself!
Click here to take the quiz yourself!



|
You are Ralts! You're a sensitive, methodical person who is slow to warm up to others.You like to spend a lot of time alone and prefer having a select few friends. |
|
You are vivi You are very shy, yet very powerful. You care about others a lot too. You are a real sweetheart. ^_^ |

![]() | Friend Bear |

|
Hello I am |
| adult, agender, androgynous, animal lover, autistic, creature, friendly, full of hate, furry, geek, neutral, Socialist, sexless, spiritual, survivor, trans, vanilla, who cares, wolf |
| Who are you? |
This page is protected by a
TAPIR
Tapirs have changed very little over the past 20 million years.
Want your own? Visit hekate.neocities.org!




































































































